Mods & Plugins
Understanding Mods vs Plugins
Section titled “Understanding Mods vs Plugins”Definitions and Differences
Section titled “Definitions and Differences”Mods (Modifications)
Section titled “Mods (Modifications)”- Definition: Modifications that change or add to the base game
- Installation: Usually require specific mod frameworks
- Scope: Can completely alter gameplay, graphics, or mechanics
- Examples: Minecraft Forge mods, Rust Oxide plugins, ARK Workshop mods
Plugins
Section titled “Plugins”- Definition: Add-ons that extend server functionality
- Installation: Load through plugin systems like SourceMod or Bukkit
- Scope: Typically focused on server administration or gameplay features
- Examples: Bukkit plugins, SourceMod plugins, ULX modules
Compatibility Considerations
Section titled “Compatibility Considerations”Framework Dependencies
Section titled “Framework Dependencies”Minecraft: - Bukkit/Spigot/Paper: Plugin-based (Bukkit API) - Forge: Mod-based (Minecraft Forge API) - Fabric: Mod-based (Fabric API) - Vanilla: No modification support
Source Engine Games: - SourceMod: Plugin-based system - MetaMod: Plugin framework foundation - Custom: Game-specific modifications
Other Games: - Rust: Oxide/uMod plugin system - ARK: Steam Workshop mod system - Garry's Mod: Workshop content and Lua scriptsGame-Specific Mod/Plugin Systems
Section titled “Game-Specific Mod/Plugin Systems”Minecraft Modifications
Section titled “Minecraft Modifications”Bukkit/Spigot/Paper Plugins
Section titled “Bukkit/Spigot/Paper Plugins”Installation Process:
- Download plugin from SpigotMC, Bukkit.org, or GitHub
- Stop your server
- Upload .jar file to
/plugins/directory - Start server to generate configuration files
- Configure plugin in
/plugins/PluginName/config.yml - Reload or restart server to apply changes
Essential Bukkit Plugins:
Administration: - EssentialsX: Core server commands and utilities - LuckPerms: Advanced permission management - WorldEdit: World editing and building tools - Vault: Economy and permissions API - ProtocolLib: Packet manipulation framework
Economy: - Vault: Economy API foundation - EssentialsX Eco: Basic economy system - ChestShop: Player-run shops - QuickShop: GUI-based shop system - Jobs: Job-based economy system
Protection: - WorldGuard: Region protection and flags - GriefPrevention: Automatic land claiming - LWC: Block and container protection - CoreProtect: Block logging and rollback - HawkEye: Advanced logging system
Gameplay: - mcMMO: RPG skills and abilities - MythicMobs: Custom mob creation - Citizens: NPC creation and management - PlaceholderAPI: Placeholder system for other plugins - TabTwoComplete: Custom tab completionPlugin Configuration Example:
# EssentialsX config.ymlserver-name: "My Minecraft Server"update-check: truedebug: false
teleport-safety: trueteleport-cooldown: 0teleport-delay: 0teleport-to-center: true
economy: currency-symbol: "$" max-money: 10000000 min-money: 0.01 starting-balance: 1000
protect: disable-build: false disable-use: false disable-pvp: false
commands: - nick - clearinventory - item - time - weatherForge Mods
Section titled “Forge Mods”Installation Process:
- Install Minecraft Forge on server
- Download compatible mods from CurseForge or Modrinth
- Stop server
- Place .jar files in
/mods/directory - Start server and check for loading errors
- Configure mods in
/config/directory
Popular Forge Mods:
Technology: - Applied Energistics 2: Advanced storage and automation - Thermal Expansion: Machines and energy systems - Mekanism: Chemical processing and power - Industrial Craft 2: Classic tech mod - Tinkers' Construct: Custom tool creation
Magic: - Thaumcraft: Magical research and artifacts - Botania: Nature-based magic system - Blood Magic: Sacrifice-based magic - Astral Sorcery: Stellar magic and constellation - Ars Nouveau: Spell crafting system
Adventure: - Twilight Forest: New dimension with dungeons - Biomes O' Plenty: Additional biomes - The Betweenlands: Swamp dimension - Ice and Fire: Dragons and mythical creatures - Mowzie's Mobs: Unique boss creatures
Utility: - JEI (Just Enough Items): Recipe viewing - Waila/HWYLA: Block information tooltips - Iron Chests: Additional chest types - Storage Drawers: Compact item storage - JourneyMap: Minimap and waypointsFabric Mods
Section titled “Fabric Mods”Installation Process:
- Install Fabric Loader on server
- Install Fabric API mod (required for most mods)
- Download Fabric mods from Modrinth or CurseForge
- Place .jar files in
/mods/directory - Configure through mod-specific config files
Essential Fabric Mods:
Performance: - Lithium: Server optimization - Phosphor: Lighting engine optimization - Sodium: Client-side rendering optimization (client-only) - Hydrogen: Memory usage reduction - FerriteCore: Memory optimization
Server Administration: - Carpet: Technical features and debugging - LuckPerms: Permission management - Ledger: Block logging and rollback - Simple Voice Chat: Proximity voice chat - Dynmap: Web-based live map
Gameplay: - Origins: Player races with unique abilities - Immersive Portals: Advanced portal mechanics - Carpet Extra: Additional technical features - MiniHUD: Client-side information display - Litematica: Schematic mod for buildingRust Plugins (Oxide/uMod)
Section titled “Rust Plugins (Oxide/uMod)”Oxide Plugin System
Section titled “Oxide Plugin System”Installation Process:
- Oxide comes pre-installed on Game Lords Rust servers
- Download plugins from uMod.org
- Upload .cs files to
/oxide/plugins/directory - Plugin auto-compiles on server startup or reload
- Configure in
/oxide/config/directory
Essential Rust Plugins:
Administration: - AdminRadar: See all players and entities on map - VanishAdmin: Invisible admin mode - BetterChatMute: Advanced player muting system - CopyPaste: Copy and paste building structures - NoEscape: Prevent combat logging
Economy: - Economics: Server currency system - Shop: Buy/sell items with server currency - Trade: Secure player-to-player trading - Reward: Daily login rewards - GUIShop: Graphical shop interface
Quality of Life: - RemoverTool: Easy building removal for admins - StackSizeController: Adjust item stack sizes - Teleportation: Player teleport system with cooldowns - Kits: Predefined item kits for players - HomeSystem: Set and teleport to home locations
PvP and Combat: - Deathmatch: Arena-style combat events - Clans: Team management system - RaidableBases: AI-defended bases to raid - EventManager: Server events and competitions - BountyHunter: Player bounty system
Building and Crafting: - BuildingRestriction: Limit building in certain areas - CraftingController: Modify crafting recipes - QuickSmelt: Faster smelting in furnaces - AutoDoors: Automatic door closing - SignArtist: Custom images on signsPlugin Configuration Example:
{ "Settings": { "Economy Plugin": { "Starting Balance": 1000, "Currency Symbol": "$", "Max Balance": 1000000, "Enable Banking": true, "Interest Rate": 0.1 }, "Teleportation System": { "Cooldown Time (seconds)": 300, "Max Home Locations": 5, "Cost Per Teleport": 50, "Allow Teleport in Combat": false } }}ARK Mods (Steam Workshop)
Section titled “ARK Mods (Steam Workshop)”Workshop Mod Installation
Section titled “Workshop Mod Installation”Installation Process:
- Browse Steam Workshop for ARK mods
- Copy Workshop ID from URL (e.g., 1404697612)
- Add to server through control panel mod manager
- Or add to GameUserSettings.ini:
ActiveMods=1404697612,123456789,987654321
- Restart server to download and load mods
Popular ARK Mods:
Creatures: - Additional Creatures 2: Wild ARK: Expanded creature roster - Ark Additions: Domination Rex: High-quality creatures - Pyria: Mythical Creatures: Fantasy-themed creatures - Primal Fear: Extremely powerful creature variants - Crystal Isles Dino Collection: Unique crystal creatures
Structures and Building: - Structures Plus (S+): Enhanced building system - Eco's RP Decor: Decorative items and furniture - Castles, Keeps, and Forts Medieval Architecture: Medieval buildings - Advanced Architecture: Modern building pieces - Glass Metal and Technology Structures: Futuristic buildings
Quality of Life: - Awesome Spyglass: Enhanced creature information - Super Spyglass: Advanced creature stats display - HG Stacking Mod 10000: Increased stack sizes - Death Recovery Mod: Retrieve items after death - Dino Storage v2: Pokeball-style creature storage
Gameplay Overhauls: - Annunaki Genesis: Complete game overhaul - Extinction Core: Hardcore survival experience - Shigo Islands: Island exploration focus - The Center Redux: Enhanced map experience - Thieves Island: Pirate-themed total conversionMod Load Order Management
Section titled “Mod Load Order Management”# GameUserSettings.ini mod order example# Core framework mods should load firstActiveMods=731604991, # Structures Plus 895711211, # Classic Flyers 1404697612, # Awesome Spyglass 1300713111, # Rare Sightings 1609138312 # Dino Storage v2
# Dependencies must load before dependent mods# Check each mod's requirements on Workshop pageSource Engine Plugins (SourceMod)
Section titled “Source Engine Plugins (SourceMod)”SourceMod Plugin Installation
Section titled “SourceMod Plugin Installation”Installation Process:
- SourceMod pre-installed on Game Lords Source servers
- Download plugins from AlliedModders.net
- Upload .smx files to
/addons/sourcemod/plugins/ - Upload data files to
/addons/sourcemod/data/ - Configure in
/addons/sourcemod/configs/ - Reload plugins with
sm plugins reload
Essential SourceMod Plugins:
Administration: - Admin File Reader: Manage admin permissions - Basic Commands: Core admin functionality - Basic Chat: Chat management and colors - Player Commands: Player information commands - Fun Commands: Entertainment commands
Anti-Cheat and Protection: - SourceBans++: Advanced banning system - SmallBan: Simple ban management - Anti-Flood: Prevent spam and flooding - No-Steam ID Changer: Prevent ID spoofing - VAC Status Checker: Monitor VAC bans
Game Enhancement: - MapChooser: Advanced map voting system - Rock the Vote: Player-initiated map votes - Nominations Extended: Map nomination system - NextMap: Display next map information - Map Manager: Comprehensive map management
Statistics and Ranking: - RankMe: Simple ranking system - HLstatsX CE: Comprehensive statistics - SteamWorks: Steam API integration - Player Analytics: Detailed player tracking - Achievement System: Custom achievements
Fun and Social: - Quake Sounds: Audio rewards for achievements - Chat Processor: Advanced chat formatting - Simple Chat Colors: Colored chat names - Spray Tracer: Track spray usage - AFK Manager: Handle idle playersSourceMod Configuration Example:
"Databases"{ "driver_default" "mysql"
"default" { "driver" "mysql" "host" "localhost" "database" "sourcemod" "user" "root" "pass" "" "timeout" "0" "port" "3306" }}Garry’s Mod Addons
Section titled “Garry’s Mod Addons”Workshop Content Management
Section titled “Workshop Content Management”Installation Methods:
- Steam Workshop Collections:
+host_workshop_collection 123456789
- Individual Workshop Items:
+host_workshop_map 104482086
- Legacy Addon System:
- Upload to
/garrysmod/addons/directory - Extract .gma files or use folder structure
- Upload to
Essential GMod Addons:
Frameworks: - DarkRP: Roleplay framework - TTT (Trouble in Terrorist Town): Social deduction game - Murder: Hide and seek with murder theme - Prop Hunt: Props vs hunters - Sandbox: Creative building mode
Administration: - ULX Admin Mod: Comprehensive admin system - ServerGuard: Alternative admin system - FAdmin: Lightweight admin tools - Evolve: Modern admin interface - ASSMod: Classic admin system
Building and Tools: - Wiremod: Advanced contraption building - Advanced Duplicator 2: Save and share builds - Precision Tool: Accurate building placement - Smart Constraint: Intelligent constraint system - Multi-Parent: Advanced parenting system
Vehicles and Mechanics: - Simfphys: Realistic vehicle simulation - VCMod: Vehicle customization system - TDM Cars: Vehicle pack - WAC Aircraft: Aircraft simulation - LFS (Luna's Flight School): Aircraft pack
Visual and Audio: - PAC3: Player and prop customization - Enhanced Citizens: Better NPC models - TFA Weapons: Realistic weapon pack - M9K Weapons: Military weapon collection - Enhanced Graphics: Visual improvementsInstallation Best Practices
Section titled “Installation Best Practices”Pre-Installation Preparation
Section titled “Pre-Installation Preparation”Server Backup
Section titled “Server Backup”#!/bin/bashSERVER_DIR="/path/to/server"BACKUP_DIR="/path/to/backups"DATE=$(date +%Y%m%d_%H%M%S)
echo "Creating backup before mod installation..."
# Create backup directorymkdir -p "$BACKUP_DIR/pre_mod_$DATE"
# Backup essential directoriescp -r "$SERVER_DIR/world" "$BACKUP_DIR/pre_mod_$DATE/" 2>/dev/null || truecp -r "$SERVER_DIR/plugins" "$BACKUP_DIR/pre_mod_$DATE/" 2>/dev/null || truecp -r "$SERVER_DIR/mods" "$BACKUP_DIR/pre_mod_$DATE/" 2>/dev/null || truecp -r "$SERVER_DIR/config" "$BACKUP_DIR/pre_mod_$DATE/" 2>/dev/null || true
# Backup configuration filescp "$SERVER_DIR"/*.properties "$BACKUP_DIR/pre_mod_$DATE/" 2>/dev/null || truecp "$SERVER_DIR"/*.cfg "$BACKUP_DIR/pre_mod_$DATE/" 2>/dev/null || truecp "$SERVER_DIR"/*.yml "$BACKUP_DIR/pre_mod_$DATE/" 2>/dev/null || true
echo "Backup completed: $BACKUP_DIR/pre_mod_$DATE"Compatibility Checking
Section titled “Compatibility Checking”Pre-Installation Checklist: Server Version: - Verify game version compatibility - Check framework version (Bukkit/Forge/Fabric) - Confirm API version support
Dependencies: - List required dependencies - Check dependency versions - Verify load order requirements
Conflicts: - Research known incompatibilities - Check with existing plugins/mods - Review configuration conflicts
Resources: - Estimate memory requirements - Check storage space needed - Consider CPU impactInstallation Procedures
Section titled “Installation Procedures”Staged Installation
Section titled “Staged Installation”Installation Phases: Phase 1 - Core Dependencies: - Install essential frameworks first - Verify core functionality - Test basic server operation
Phase 2 - Foundation Plugins/Mods: - Add administration tools - Install permission systems - Configure basic protection
Phase 3 - Feature Additions: - Add gameplay enhancements - Install content mods - Configure advanced features
Phase 4 - Optimization: - Fine-tune configurations - Optimize performance settings - Test under loadTesting Protocol
Section titled “Testing Protocol”#!/bin/bashecho "Testing mod/plugin installation..."
# Test 1: Server startupecho "Testing server startup..."timeout 300 ./start-server.sh &SERVER_PID=$!
# Wait for server to be readysleep 60
# Test 2: Check for errorsecho "Checking for errors in logs..."if grep -i "error\|exception\|fail" server.log; then echo "Errors found in server log!" kill $SERVER_PID exit 1fi
# Test 3: Test basic functionalityecho "Testing basic server functionality..."# Add game-specific functionality tests here
# Test 4: Performance checkecho "Checking server performance..."# Monitor CPU and memory usage
# Cleanupkill $SERVER_PIDecho "Installation test completed successfully"Configuration and Management
Section titled “Configuration and Management”Configuration Management
Section titled “Configuration Management”Centralized Configuration
Section titled “Centralized Configuration”global_settings: auto_update: false debug_mode: false backup_before_update: true
minecraft_plugins: essentialsx: enabled: true config: currency_symbol: "$" starting_balance: 1000 teleport_cooldown: 300
worldguard: enabled: true config: default_protection: true allow_tnt: false allow_fire_spread: false
rust_plugins: economics: enabled: true config: starting_balance: 500 max_balance: 1000000
teleportation: enabled: true config: cooldown: 300 max_homes: 5Version Management
Section titled “Version Management”{ "mod_versions": { "minecraft": { "server_version": "1.20.1", "bukkit_version": "1.20.1-R0.1-SNAPSHOT", "plugins": { "EssentialsX": "2.20.1", "WorldGuard": "7.0.9", "LuckPerms": "5.4.102" } }, "rust": { "server_version": "2023.11.24", "oxide_version": "2.0.5822", "plugins": { "Economics": "3.9.11", "Teleportation": "2.18.0", "AdminRadar": "4.4.8" } } }}Update Management
Section titled “Update Management”Automated Update Script
Section titled “Automated Update Script”#!/bin/bashGAME_TYPE=$1BACKUP_DIR="/backups"DATE=$(date +%Y%m%d_%H%M%S)
if [ -z "$GAME_TYPE" ]; then echo "Usage: $0 <minecraft|rust|ark>" exit 1fi
# Create backup before updateecho "Creating backup before update..."mkdir -p "$BACKUP_DIR/pre_update_$DATE"
update_minecraft_plugins() { echo "Updating Minecraft plugins..."
# Stop server ./stop-server.sh
# Backup current plugins cp -r plugins "$BACKUP_DIR/pre_update_$DATE/"
# Download updates (example for essential plugins) wget -O plugins/EssentialsX.jar "https://ci.ender.zone/job/EssentialsX/lastSuccessfulBuild/artifact/jars/EssentialsX-2.20.1.jar" wget -O plugins/LuckPerms.jar "https://download.luckperms.net/1515/bukkit/loader/LuckPerms-Bukkit-5.4.102.jar"
# Start server ./start-server.sh
echo "Minecraft plugins updated"}
update_rust_plugins() { echo "Updating Rust plugins..."
# Backup current plugins cp -r oxide/plugins "$BACKUP_DIR/pre_update_$DATE/"
# Update plugins using uMod API (if available) # This would require custom implementation or manual process
echo "Rust plugins updated"}
case "$GAME_TYPE" in minecraft) update_minecraft_plugins ;; rust) update_rust_plugins ;; *) echo "Unsupported game type: $GAME_TYPE" exit 1 ;;esacTroubleshooting Common Issues
Section titled “Troubleshooting Common Issues”Plugin/Mod Loading Problems
Section titled “Plugin/Mod Loading Problems”Dependency Issues
Section titled “Dependency Issues”Common Dependency Problems: Missing Dependencies: - Symptoms: Plugin fails to load, dependency errors in console - Solution: Install required dependencies first - Prevention: Check plugin documentation for requirements
Version Mismatches: - Symptoms: Compatibility errors, unexpected behavior - Solution: Update dependencies to matching versions - Prevention: Maintain version compatibility matrix
Load Order Issues: - Symptoms: Some features don't work, initialization errors - Solution: Adjust plugin load order - Prevention: Understand plugin dependenciesConfiguration Conflicts
Section titled “Configuration Conflicts”Configuration Conflict Resolution: Duplicate Features: - Identify: Multiple plugins providing same functionality - Resolve: Disable duplicate features in one plugin - Prevent: Plan plugin selection carefully
Resource Conflicts: - Identify: Port conflicts, file access issues - Resolve: Change conflicting settings - Prevent: Review configurations before installation
Permission Conflicts: - Identify: Permission system interference - Resolve: Use single permission system - Prevent: Choose compatible permission pluginsPerformance Issues
Section titled “Performance Issues”Resource Monitoring
Section titled “Resource Monitoring”#!/bin/bashecho "Monitoring plugin performance..."
# Monitor CPU usage by processecho "=== CPU Usage ==="top -b -n 1 | grep java
# Monitor memory usageecho "=== Memory Usage ==="free -hecho "Java heap usage:"jstat -gc $(pgrep java) | tail -1
# Monitor disk I/Oecho "=== Disk I/O ==="iostat -x 1 1
# Game-specific monitoringecho "=== Game-Specific Metrics ==="case "$1" in minecraft) echo "TPS (Ticks Per Second):" # Use RCON or server console to get TPS ;; rust) echo "FPS and performance stats:" # Monitor Rust-specific performance metrics ;;esacPerformance Optimization
Section titled “Performance Optimization”Performance Optimization Strategies: Plugin Selection: - Choose lightweight alternatives - Remove unnecessary plugins - Combine functionality where possible - Regular performance audits
Configuration Tuning: - Adjust update frequencies - Limit resource-intensive features - Optimize database queries - Cache frequently accessed data
Resource Management: - Monitor memory usage patterns - Implement cleanup routines - Limit concurrent operations - Use efficient data structuresSecurity Considerations
Section titled “Security Considerations”Plugin Security Audit
Section titled “Plugin Security Audit”#!/bin/bashecho "Performing security audit of plugins/mods..."
# Check for suspicious file permissionsecho "=== File Permissions ==="find plugins/ -type f -perm /002 -lsfind mods/ -type f -perm /002 -ls 2>/dev/null
# Look for suspicious network connectionsecho "=== Network Connections ==="netstat -tulpn | grep java
# Check for unauthorized file modificationsecho "=== File Integrity ==="find plugins/ -name "*.jar" -exec sha256sum {} \; > plugin_checksums.txtfind mods/ -name "*.jar" -exec sha256sum {} \; > mod_checksums.txt 2>/dev/null
# Review plugin sources and permissionsecho "=== Plugin Source Review ==="echo "Review plugin download sources:"echo "- Only download from official repositories"echo "- Verify developer authenticity"echo "- Check community reviews and ratings"echo "- Scan for malware before installation"Access Control
Section titled “Access Control”Security Best Practices: Plugin Sources: - Use official repositories only - Verify developer authenticity - Check digital signatures - Read community reviews
Permission Management: - Principle of least privilege - Regular permission audits - Separate admin and user permissions - Monitor permission changes
Update Security: - Keep plugins updated - Subscribe to security advisories - Test updates in staging environment - Maintain rollback capabilityAdvanced Plugin/Mod Development
Section titled “Advanced Plugin/Mod Development”Creating Custom Plugins
Section titled “Creating Custom Plugins”Minecraft Bukkit Plugin Development
Section titled “Minecraft Bukkit Plugin Development”// MyPlugin.java - Basic Bukkit plugin structurepackage com.example.myplugin;
import org.bukkit.plugin.java.JavaPlugin;import org.bukkit.event.Listener;import org.bukkit.event.EventHandler;import org.bukkit.event.player.PlayerJoinEvent;import org.bukkit.ChatColor;
public class MyPlugin extends JavaPlugin implements Listener {
@Override public void onEnable() { // Plugin startup logic getLogger().info("MyPlugin has been enabled!"); getServer().getPluginManager().registerEvents(this, this);
// Save default config saveDefaultConfig(); }
@Override public void onDisable() { // Plugin shutdown logic getLogger().info("MyPlugin has been disabled!"); }
@EventHandler public void onPlayerJoin(PlayerJoinEvent event) { String welcomeMessage = getConfig().getString("welcome-message", "Welcome to the server!"); event.getPlayer().sendMessage(ChatColor.GREEN + welcomeMessage); }}Rust Oxide Plugin Development
Section titled “Rust Oxide Plugin Development”// MyRustPlugin.cs - Basic Oxide plugin structureusing System;using Oxide.Core.Plugins;
namespace Oxide.Plugins{ [Info("My Rust Plugin", "YourName", "1.0.0")] [Description("Example plugin for Rust")] public class MyRustPlugin : RustPlugin { #region Configuration private Configuration config;
public class Configuration { public string WelcomeMessage = "Welcome to our server!"; public int TeleportCooldown = 300; }
protected override void LoadConfig() { base.LoadConfig(); config = Config.ReadObject<Configuration>(); SaveConfig(); }
protected override void SaveConfig() => Config.WriteObject(config); #endregion
#region Hooks void OnPlayerConnected(BasePlayer player) { PrintToChat(player, config.WelcomeMessage); }
void OnPlayerSleepEnded(BasePlayer player) { // Player woke up logic } #endregion
#region Commands [ChatCommand("home")] void HomeCommand(BasePlayer player, string command, string[] args) { // Teleport home logic PrintToChat(player, "Teleporting home..."); } #endregion }}Plugin Distribution
Section titled “Plugin Distribution”Packaging and Distribution
Section titled “Packaging and Distribution”Distribution Checklist: Documentation: - Installation instructions - Configuration guide - Command reference - Permission list - Changelog
Testing: - Multiple server versions - Various configurations - Conflict testing - Performance testing - Security review
Packaging: - Include all required files - Default configuration - License information - Version information - Dependency list
Publication: - Official repositories - Clear description - Screenshots/videos - Support channels - Update notificationsGetting Help with Mods and Plugins
Section titled “Getting Help with Mods and Plugins”Community Resources
Section titled “Community Resources”Official Documentation
Section titled “Official Documentation”- Game-specific modding guides: Official developer documentation
- Framework documentation: Bukkit, Forge, Fabric, SourceMod guides
- API references: Comprehensive API documentation
- Tutorial videos: Step-by-step installation guides
Community Forums
Section titled “Community Forums”- SpigotMC: Minecraft plugin community
- MinecraftForge: Forge mod development
- AlliedModders: SourceMod plugin community
- uMod.org: Rust plugin repository and support
- FacePunch: Rust modding discussions
Professional Support
Section titled “Professional Support”Game Lords Mod/Plugin Support
Section titled “Game Lords Mod/Plugin Support”- Installation assistance: Help with plugin/mod installation
- Configuration support: Optimize plugin settings
- Conflict resolution: Resolve plugin/mod conflicts
- Performance optimization: Improve server performance
- Custom development: Professional plugin/mod development services
When to Seek Professional Help
Section titled “When to Seek Professional Help”- Complex multi-plugin setups
- Custom gameplay requirements
- Performance optimization needs
- Security concerns
- Integration challenges
Troubleshooting Resources
Section titled “Troubleshooting Resources”Debug Information to Collect
Section titled “Debug Information to Collect”Support Information: Server Details: - Game version and build - Server software (Bukkit/Spigot/Paper/etc.) - Server specifications - Player count and activity
Plugin/Mod Information: - Complete plugin/mod list - Version numbers - Configuration files - Error messages and logs
Issue Details: - Steps to reproduce - Expected vs actual behavior - Recent changes - Impact on gameplayRemember: Mods and plugins are powerful tools that can transform your server experience, but they require careful planning, installation, and maintenance. Always test changes in a staging environment before applying them to your production server, and maintain regular backups to ensure you can recover from any issues.