Rust Server Hosting
Rust on Game Lords
Section titled “Rust on Game Lords”Rust is a popular multiplayer survival game featuring intense PvP combat, base building, and resource gathering. Our Rust servers provide excellent performance and full Oxide/uMod plugin support.
Server Setup
Section titled “Server Setup”Initial Configuration
Section titled “Initial Configuration”- Select “Rust” from the game list
- Choose server specifications:
- Location: Closest to your player base
- Map Size: 1000-4000 (larger = more players)
- Wipe Schedule: Weekly, bi-weekly, or monthly
- Configure basic settings:
- Server Name: Displayed in server browser
- Description: Server information for players
- Max Players: Based on map size
- Password: Optional for private servers
Recommended Server Specs
Section titled “Recommended Server Specs”| Map Size | Players | RAM | CPU | Storage |
|---|---|---|---|---|
| 1000 | 10-25 | 4GB | 4 cores | 20GB |
| 2000 | 25-50 | 8GB | 6 cores | 40GB |
| 3000 | 50-100 | 12GB | 8 cores | 60GB |
| 4000 | 100-200 | 16GB+ | 8+ cores | 80GB+ |
Server Configuration
Section titled “Server Configuration”server.cfg Settings
Section titled “server.cfg Settings”Key configuration options:
# Server Identityserver.hostname "My Rust Server"server.description "Welcome to our server!"server.url "https://mywebsite.com"server.headerimage "https://mysite.com/header.jpg"
# Player Limitsserver.maxplayers 100server.queuelimit 500
# World Settingsserver.worldsize 3000server.seed 12345server.levelurl ""
# Gameplay Settingsserver.pve falseserver.radiation trueserver.antihack 1
# Network Settingsserver.port 28015server.queryport 28016rcon.port 28016rcon.password "your_rcon_password"
# Performance Settingsfps.limit 30server.tickrate 30Map and Wipe Settings
Section titled “Map and Wipe Settings”Map Generation
Section titled “Map Generation”- World Size: 1000, 2000, 3000, 4000
- Seed: Custom number for repeatable maps
- Custom Maps: Upload community-created maps
- Procedural Generation: Random map each wipe
Wipe Schedules
Section titled “Wipe Schedules”Map Wipes (terrain reset):
- Weekly: High-activity servers
- Bi-weekly: Balanced gameplay
- Monthly: Longer-term building
Blueprint Wipes (player progress reset):
- Less frequent: Usually monthly or quarterly
- Coordinated: Often with major game updates
Oxide/uMod Plugin System
Section titled “Oxide/uMod Plugin System”Installing Oxide
Section titled “Installing Oxide”Oxide comes pre-installed on Game Lords Rust servers:
- Verify installation in server files
- Check “oxide” folder exists
- Restart server to enable Oxide
- Verify loading in console logs
Essential Plugins
Section titled “Essential Plugins”Administration
Section titled “Administration”- AdminRadar: See all players and entities
- VanishAdmin: Invisible admin mode
- BetterChatMute: Advanced player muting
- AdminTools: Comprehensive admin utilities
Quality of Life
Section titled “Quality of Life”- RemoverTool: Easy building removal
- Stack Size Controller: Adjust item stack sizes
- Teleportation: Player teleport system
- Kits: Predefined item kits for players
Economy and Trading
Section titled “Economy and Trading”- Economics: Server currency system
- Shop: Buy/sell items with currency
- Trade: Secure player-to-player trading
- Reward: Daily login rewards
PvP and Combat
Section titled “PvP and Combat”- Deathmatch: Arena-style combat events
- Clans: Team management system
- FriendlyFire: Configure team damage
- Raid Protection: Offline raid protection
Plugin Installation
Section titled “Plugin Installation”- Download plugins from umod.org
- Upload .cs files to “oxide/plugins” folder
- Restart server or use
o.reload PluginName - Configure in “oxide/config” folder
Plugin Configuration
Section titled “Plugin Configuration”Most plugins create config files:
{ "Plugin Settings": { "Setting1": "Value1", "Setting2": true, "Setting3": 100 }}Admin Commands
Section titled “Admin Commands”Basic Admin Commands
Section titled “Basic Admin Commands”Grant yourself admin privileges first:
ownerid YOUR_STEAM_ID "Your Name" "owner"Player Management
Section titled “Player Management”kick playername "reason" # Kick playerban playername "reason" # Ban player permanentlybanid steamid "reason" # Ban by Steam IDunban steamid # Remove banServer Control
Section titled “Server Control”save # Force save server dataquit # Stop server gracefullyweather 0 # Clear weatherenv.time 12 # Set time (0-24)Item and Building
Section titled “Item and Building”giveid playerid itemid amount # Give items to playerentid # Get entity ID of object you're looking atkill radius # Destroy objects in radiusRCON Management
Section titled “RCON Management”Remote console access:
- Set RCON password in server.cfg
- Use RCON tools or web interface
- Execute commands remotely
- Monitor server without being in-game
Performance Optimization
Section titled “Performance Optimization”Server Settings
Section titled “Server Settings”Optimize performance in server.cfg:
# FPS and Tick Ratefps.limit 30server.tickrate 30
# Entity Limitsspawn.max_density 1spawn.max_rate 1
# Network Optimizationnet.visdebug falsenet.sendrate 20net.receieverate 20
# Garbage Collectiongc.incremental_enabled truegc.incremental_milliseconds 5Hardware Optimization
Section titled “Hardware Optimization”- CPU: Rust is CPU-intensive, prioritize clock speed
- RAM: More RAM allows larger maps and more players
- Storage: SSD recommended for faster map loading
- Network: High bandwidth for many concurrent players
Plugin Performance
Section titled “Plugin Performance”- Monitor resource usage: Check plugin impact
- Remove unused plugins: Less is often more
- Update regularly: Keep plugins current
- Profile performance: Use built-in profiling tools
Map Management
Section titled “Map Management”Custom Maps
Section titled “Custom Maps”Install community maps:
- Download map files from sites like RustMaps.com
- Upload to server directory
- Set
server.levelurlin configuration - Restart server with new map
Map Rotation
Section titled “Map Rotation”Set up automatic map changes:
- Configure multiple map files
- Use plugins like MapRotator
- Schedule map changes with wipes
- Notify players of upcoming changes
Wipe Management
Section titled “Wipe Management”Planning Wipes
Section titled “Planning Wipes”Consider these factors:
- Player population: More players = more frequent wipes needed
- Server performance: Large bases can impact performance
- Game updates: Forced wipes with major updates
- Community preference: Poll your players
Wipe Process
Section titled “Wipe Process”- Announce wipe: Give players advance notice
- Final backup: Save pre-wipe state
- Execute wipe: Delete save files or change map
- Restart server: Load fresh map
- Monitor startup: Ensure clean start
Partial Wipes
Section titled “Partial Wipes”Alternative to full wipes:
- Player wipe only: Keep bases, reset inventories
- Base decay: Accelerated decay to clear old bases
- Zone wipes: Clear specific map areas only
Troubleshooting
Section titled “Troubleshooting”Common Issues
Section titled “Common Issues”Server Won’t Start
Section titled “Server Won’t Start”Check console for errors:
- Port conflicts: Change server port
- Corrupted saves: Delete save files
- Plugin errors: Disable problematic plugins
- Insufficient RAM: Increase server resources
High CPU Usage
Section titled “High CPU Usage”- Reduce tickrate: Lower server.tickrate
- Limit entities: Adjust spawn rates
- Plugin review: Disable resource-heavy plugins
- Map optimization: Use smaller or optimized maps
Player Connection Issues
Section titled “Player Connection Issues”- Port forwarding: Ensure ports are accessible
- Steam authentication: Check Steam API status
- Version mismatch: Verify game version compatibility
- Queue system: Configure queue limits properly
Performance Monitoring
Section titled “Performance Monitoring”Monitor these metrics:
- FPS: Server framerate (aim for 30+ FPS)
- Memory usage: RAM consumption over time
- Player count vs. performance: Identify capacity limits
- Network traffic: Bandwidth utilization
Community Management
Section titled “Community Management”Server Rules
Section titled “Server Rules”Establish clear guidelines:
- PvP policies: Raiding rules and restrictions
- Building regulations: Foundation limits, area restrictions
- Chat rules: Language and behavior standards
- Admin policies: Fair play and abuse prevention
Events and Activities
Section titled “Events and Activities”Keep players engaged:
- Scheduled events: PvP tournaments, building contests
- Admin events: Helicopter calls, supply drops
- Community projects: Group builds, town creation
- Seasonal themes: Holiday decorations, special events
Communication
Section titled “Communication”Stay connected with your community:
- Discord integration: Server status and notifications
- In-game announcements: Use plugins for messages
- Website/forums: Detailed rules and updates
- Social media: Broader community engagement
Advanced Features
Section titled “Advanced Features”Skin and Item Control
Section titled “Skin and Item Control”Manage cosmetic items:
# Workshop skinsworkshop.enabled trueworkshop.download_items true
# Item restrictionsitemhideinfo trueitemrestrictionsEnabled trueCustom Loot Tables
Section titled “Custom Loot Tables”Modify loot spawns:
- Edit loot table files
- Adjust spawn rates and items
- Create custom loot zones
- Balance economy and progression
Server Clustering
Section titled “Server Clustering”Link multiple servers:
- Shared player data: Characters transfer between servers
- Cross-server communication: Plugin-based clustering
- Load balancing: Distribute players across servers
Getting Help
Section titled “Getting Help”Rust Resources
Section titled “Rust Resources”- Rust Community: /r/playrust subreddit
- Oxide Community: umod.org forums
- FacePunch Studios: Official developer communication
- Rust Admin Academy: Server administration guides
Game Lords Support
Section titled “Game Lords Support”Specialized Rust support includes:
- Plugin installation assistance
- Performance optimization
- Wipe scheduling help
- Community management advice
When contacting support, include:
- Server console logs
- Plugin list and versions
- Player count and map size
- Specific error messages
Good luck building your Rust community!