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Connection Problems

Connection problems are among the most frustrating issues for both server owners and players. This guide helps you identify, diagnose, and resolve various connection-related problems.

📊 Always start here: Before troubleshooting individual connection issues, check our Service Status Page to see if there are any:

  • Network infrastructure issues
  • Data center connectivity problems
  • Scheduled maintenance affecting your region
  • Known issues with specific game types

If there’s a platform-wide issue, individual troubleshooting won’t help until the system issue is resolved.

  1. Platform Status: Check status.gamelords.gg first
  2. Server State: Confirm server shows as “Online” or “Running”
  3. Recent Restarts: Check if server restarted recently
  4. Resource Usage: Ensure server isn’t overloaded
  5. Console Errors: Look for connection-related errors
Terminal window
# Test server connectivity (replace with your server IP)
ping your-server-ip.com
telnet your-server-ip.com 25565 # Minecraft default port
telnet your-server-ip.com 28015 # Rust default port

Causes:

  • Server is offline or starting up
  • Firewall blocking connection
  • Network routing issues
  • Incorrect IP address or port

Solutions:

  1. Verify server is running
  2. Check firewall settings
  3. Try connecting from different network
  4. Confirm correct connection details

Causes:

  • Server not listening on specified port
  • Port forwarding misconfigured
  • Service not started properly
  • IP binding issues

Solutions:

  1. Restart server completely
  2. Verify port configuration
  3. Check service status
  4. Review network settings

Causes:

  • Steam/game client authentication issues
  • Outdated game client
  • Server authentication problems
  • Account restrictions

Solutions:

  1. Restart game client and Steam
  2. Update game to latest version
  3. Check Steam server status
  4. Verify account is in good standing
Error: "Incompatible version" or "Outdated client/server"

Solutions:

  • Ensure client and server versions match exactly
  • Check for mod/plugin version compatibility
  • Verify protocol version compatibility
  • Update client or downgrade server as needed
Error: "Failed to verify username" or "Authentication servers are down"

Solutions:

# server.properties temporary fix
online-mode=false # Disable authentication temporarily
  • Check Mojang authentication server status
  • Restart Minecraft client and launcher
  • Clear Minecraft cache files
  • Verify internet connection stability
Error: "You are not whitelisted on this server"

Solutions:

Terminal window
# Console commands
whitelist add playername
whitelist on
whitelist list
Error: "EAC disconnected" or "EAC connection failed"

Solutions:

  1. Verify EAC service is running:
    Terminal window
    # Windows
    sc query EasyAntiCheat
  2. Restart EAC service
  3. Run game as administrator
  4. Disable conflicting software
  5. Reinstall EAC if necessary
Error: "No Steam logon" or "Steam auth timeout"

Solutions:

  • Restart Steam client
  • Verify Steam is online
  • Check Steam server status
  • Log out and back into Steam
  • Clear Steam web browser cache
Error: "Queue is full" or "Position in queue timeout"

Server Configuration:

server.queuelimit 100 # Adjust queue size
server.queueafkgraceseconds 30 # AFK grace period
Error: "BattlEye initialization failed" or "BattlEye kick"

Solutions:

  1. Update BattlEye manually
  2. Run ARK as administrator
  3. Add ARK to antivirus exceptions
  4. Verify BattlEye service is running
  5. Restart computer
Error: "Mod mismatch" or "Download timeout"

Solutions:

  • Clear mod cache: Steam\steamapps\workshop\content\346110
  • Restart Steam and ARK
  • Check internet connection speed
  • Verify mod subscriptions on Steam Workshop
  • Use ARK Server Manager for better mod handling
Error: "Invalid password" or "Server password required"

Server Configuration:

ServerPassword=YourPasswordHere
ServerAdminPassword=AdminPassword

Source Engine Games (CS2, TF2, GMod, L4D2)

Section titled “Source Engine Games (CS2, TF2, GMod, L4D2)”
Error: "VAC authentication error" or "Steam authentication failed"

Solutions:

  1. Restart Steam client
  2. Verify game files through Steam
  3. Check Steam server status
  4. Disable Steam overlay temporarily
  5. Run game without additional software
Error: "Server not responding" or "Failed to connect after retries"

Solutions:

  • Use direct connect with IP address
  • Refresh server browser multiple times
  • Check Steam server browser status
  • Try connecting through console:
    connect ip:port
Error: "Disconnected by server" or "Client/server mismatch"

Solutions:

  • Verify all required plugins are installed on client
  • Check SourceMod plugin compatibility
  • Disable conflicting client modifications
  • Update plugins to latest versions
GameDefault PortProtocol
Minecraft25565TCP
Rust28015UDP
ARK7777UDP
CS227015UDP
GMod27015UDP
TF227015UDP
L4D227015UDP
Terminal window
# External port testing tools
nmap -p 25565 your-server-ip.com
telnet your-server-ip.com 25565
# Online port checkers
# Use websites like canyouseeme.org or portchecker.co
Terminal window
# Allow specific port (run as administrator)
netsh advfirewall firewall add rule name="Minecraft Server" dir=in action=allow protocol=TCP localport=25565
# Check firewall rules
netsh advfirewall firewall show rule name="Minecraft Server"
Terminal window
# Allow port through iptables
sudo iptables -A INPUT -p tcp --dport 25565 -j ACCEPT
sudo iptables -A INPUT -p udp --dport 25565 -j ACCEPT
# Save rules (Ubuntu/Debian)
sudo iptables-save > /etc/iptables/rules.v4
  1. Access router admin panel (usually 192.168.1.1 or 192.168.0.1)
  2. Find port forwarding section
  3. Add rule for game port:
    • External port: Game port (e.g., 25565)
    • Internal port: Same port
    • Internal IP: Server’s local IP
    • Protocol: TCP/UDP as required
Terminal window
# Test DNS resolution
nslookup your-server-domain.com
dig your-server-domain.com
# Use direct IP if DNS fails
ping 123.456.789.101

If using dynamic IP:

  1. Set up Dynamic DNS service (DynDNS, No-IP)
  2. Configure router to update DDNS automatically
  3. Use static IP if possible for servers
  4. Monitor IP changes and update as needed
Terminal window
# Windows
tracert your-server-ip.com
# Linux/Mac
traceroute your-server-ip.com
# MTR (better continuous tracing)
mtr --report --report-cycles 100 your-server-ip.com
  • High latency at specific hop: ISP routing issue
  • Timeouts: Firewall or routing problems
  • Packet loss: Network congestion or hardware issues
  • Long routes: Suboptimal routing paths
Terminal window
# Linux bandwidth testing
iperf3 -c your-server-ip.com -p 5201
# Windows/Online alternatives
# Use speedtest.net or fast.com for general testing
Game TypePer PlayerPeak Usage
Minecraft0.5-1 Mbps2-3 Mbps
Rust1-2 Mbps3-5 Mbps
ARK1-3 Mbps5-8 Mbps
FPS Games0.5-1 Mbps1-2 Mbps

For advanced troubleshooting:

  1. Install Wireshark on client machine
  2. Capture packets during connection attempt
  3. Filter by protocol and port
  4. Analyze handshake and error patterns
  5. Look for retransmissions and timeouts
  • SYN retransmissions: Connection timeouts
  • RST packets: Connection refused
  • ICMP unreachable: Routing or firewall issues
  • Fragmented packets: MTU size problems
  1. Port blocking: Some ISPs block game server ports
  2. Traffic shaping: Throttling of gaming traffic
  3. Routing problems: Suboptimal network paths
  4. DNS hijacking: ISP redirecting DNS queries
# Alternative ports for blocked defaults
# Minecraft
server-port=25564 # Try different port
query.port=25564
# Use VPN or proxy if ISP blocks gaming traffic
# Contact ISP to request port unblocking
# Switch to gaming-friendly ISP if necessary
  • DDoS Protection: Automatic attack mitigation
  • Multiple Locations: Choose closest data center
  • Network Redundancy: Multiple network providers
  • Traffic Optimization: Gaming-optimized routing

Contact Game Lords support if:

  • Multiple players report connection issues
  • Problems persist across different ISPs
  • Network graphs show unusual patterns
  • Suspected DDoS or network attacks
DistanceTypical Latency
< 500 miles10-30ms
500-1500 miles30-70ms
1500-3000 miles70-120ms
Intercontinental120-300ms+
  1. Server location: Choose closest to player base
  2. Multiple servers: Regional server clusters
  3. CDN integration: Content delivery optimization
  4. Peering arrangements: Direct ISP connections
  • Submarine cable outages: Affect intercontinental connections
  • Government filtering: Some countries block or throttle gaming
  • Currency routing: Traffic taking inefficient paths
  • Political restrictions: Access limitations by region
# Configure multiple connection methods
# Use gaming VPNs for affected regions
# Partner with local hosting providers
# Implement region-specific servers
  1. NAT limitations: Strict NAT types blocking connections
  2. Data throttling: Reduced speeds after data caps
  3. Network switching: Switching between cell towers
  4. High latency: Inherent mobile network delays
# Server settings for mobile-friendly gameplay
# Minecraft Bedrock optimizations
allow-cheats=false
difficulty=1 # Easier difficulty for mobile
max-players=10 # Lower player counts
Common Console Connection Issues:
- NAT type restrictions (Open/Moderate/Strict)
- Platform-specific authentication
- Cross-platform compatibility
- Network configuration requirements
  • Unique networking: Different NAT handling
  • WiFi limitations: Hardware network constraints
  • Portable mode: Connection switching issues
  • Friend code systems: Platform-specific connectivity
# Enable connection logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
# Monitor connection attempts
# Check for patterns in failed connections
# Track geographic distribution of players

Set up alerts for:

  • Connection failure rate above threshold
  • Unusual geographic connection patterns
  • Authentication failure spikes
  • Network latency increases
  1. Regular testing: Test connections from various locations
  2. Multiple connection methods: Provide alternative access
  3. Clear documentation: Connection guides for players
  4. Community communication: Update players on issues
Server Configuration:
- Use standard ports when possible
- Configure fallback connection methods
- Enable connection keep-alive
- Implement graceful disconnect handling
Player Education:
- Provide connection troubleshooting guides
- Maintain updated server information
- Create video tutorials for common issues
- Establish support channels for help
  1. Error messages: Exact text of error messages
  2. Player locations: Geographic distribution of affected players
  3. Connection method: Direct IP, server browser, etc.
  4. Network traces: Traceroute and ping results
  5. Recent changes: Any server or network modifications
Terminal window
# Gather network diagnostics
ping -t your-server-ip.com # Continuous ping test
tracert your-server-ip.com # Route tracing
nslookup your-domain.com # DNS resolution test
telnet your-server-ip.com port # Port connectivity test
  • Multiple unrelated players affected
  • Regional connection patterns
  • ISP or hosting provider issues suspected
  • Security concerns (DDoS, attacks)
  • Infrastructure problems indicated
  • Community forums: Player troubleshooting discussions
  • Discord channels: Real-time connection help
  • Video tutorials: Visual troubleshooting guides
  • Regional communities: Location-specific solutions

Remember: Connection issues often have multiple causes. Systematic troubleshooting and patience are key to identifying and resolving the root cause.